Crest - an indirect god sim NOW AVAILABLE
Crest - an Indirect God Sim - Now Available
What kind of god are you going to be?
Will you create a flourishing civilization or lead your followers into cannibalism?
We are excited to announce the launch of Crest, an indirect god sim. After almost five years in development, Crest has shaped up to be something we are very proud of. You can find the cinematic launch trailer here as well as a new gameplay trailer here.
In Crest, you become a god and try to control your followers using commandments, however free will leaves these open to interpretation. Will you create a flourishing civilization or lead them into cannibalism?
The world of Crest sees players managing a variety of natural and manmade elements, including:
- Islands - Your followers are always looking for new adventures. Will they conquer new lands, or simply go fishing and return home?
- Ecology - How will the weather affect the development of your society? Be careful--any imbalances could have drastic consequences.
- Animals - Humans aren't the only residents of your world. Crest is populated with a wide variety of animal species, including everything from hyenas to hippos.
- Terraforming - Literally shape civilization by commanding followers to change their surroundings-but how will your commandments change them?
The complete release notes can be found here.
For further infos and news visit the official website (http://eatcreatesleep.net/) and follow us on Facebook & Twitter.
Files
Get Crest - an indirect god game
Crest - an indirect god game
Write commandments to guide your followers towards survival!
Status | Released |
Author | Eat Create Sleep |
Genre | Simulation |
Tags | 3D, Life Simulation, Low-poly, Open World, Procedural Generation, Real time strategy, Sandbox, Singleplayer, Unity, unity3d |
More posts
- Relaunch is Live!Dec 13, 2018
- Inheritors Update Now Live! Baby Animals - Custom Games - Twitch IntegrationMay 03, 2018
- Dev Blog #168 - One Week Left!Mar 02, 2018
- Dev Blog #167 - Two Weeks Left!Feb 26, 2018
- Dev Blog #166 - On the HorizonFeb 16, 2018
Leave a comment
Log in with itch.io to leave a comment.